These patch notes are made possible thanks to our generous Ko-Fi members: Adelaide, Slif, Eric_Mipplepuffs, and Slaggy for their continued support.
This one is on the shorter side because there's not much happening and basically the entire science community is severely overworked and burnt out :)
Anyway, here are the changes:
- Explosive Payload/Head & Timed Payload: screenshot of Explosive Payload's new tooltip to illustrate
- Noted that the impact damage portion of your shot receives an increased crit multiplier to compensate for the payload not dealing crit damage
- Improved the note about PVP damage but didn't go into any more detail because it's extremely complicated and would be frankly useless as only around 5 people in the community can do anything with the concrete details
- Necrotic Grips: noted that Necrotic Poison deals Kinetic damage
- Lucky Raspberry: added concrete values for Arcbolt Grenade Energy gains (20% for Jolt damage, 5% for Ionic Trace pickups)
- Raiju's Harness: corrected values for Super Energy granted/refunded (every value changed)
- Young Ahamkara's Spine: removed note about Solar Ability Kills granting ability energy, it's once again purely hit-based after the rerework
- Blastwave Striders: doesn't actually grant max Frost Armor Stacks when used with Whisper of Rime and is actually capped at 5 Stacks
- Ursa Furiosa: reworked tooltip
And that's all for this patch! See you very soon for some exciting news that we can't wait to share. If you'd like to support our continued work, please click on the button just below! Until next time, fellow Destiny nerds!